runbei wrote:
What UE really needs is its own built-in programming language and an open keyboard layout that supports multi-key mappings. TSE Pro is an excellent example of how it ought to work.
Regards,
Bill
I've been used to the WordStar keyboard layout almost that long (1984), and that doesn't quite cut it, because ^L means "repeat last find or replace." ^G means Del (delete current character) and ^H means Backspace (delete character to the left of the cursor).I've used WordStar key bindings since 1982. I can get by with single-key substitutes for some of the full WS ^K-/^Q- combinations. E.g., ^Q is delete to end of line, ^L is delete left word, ^K delete left character.
This is factually incorrect; Boxer can't do multi-key mappings either. It's genuinely mystifying to me that any modern editor is missing this capability. Like I said in my previous post, this is a show-stopper for some people.Boxer has it (in a wonderfully clean and simple remap implementation).
I've written to IDM about this. I don't hold out much hope that this capability will get added very soon.I'm trying to make IDM sufficiently jealous and insecure that they'll write the code tonight.
Whether you happen to prefer WordStar's key mappings is not the point. (For the record, ^M is a carriage return.) The point here is that UE's keyboard mapping mechanism is extremely weak and prevents people from really using a layout they prefer.Really, it is possible to do a lot with single-ctrl-key commands. Don't get me started on the brain-dead keyboard layout of WordStar. Streeeetch your pinky to ^Q - when ^M ("move!") isn't used? And no Delete Word Left command?
What UE really needs is its own built-in programming language and an open keyboard layout that supports multi-key mappings. TSE Pro is an excellent example of how it ought to work.
Regards,
Bill