Hi everyone, i am working on a language called MQL and it does not support preprocessor commands such as #ifdef etc. Now i sit front of huge project which would need this because i dont want to split this project to seperate parts because later it will be heavy to update all parts and after a while sources will move away from eachother....
I thought it would be great to have editor side preprocessor, something like:
can someone help me to master such this in UE please? Do i need to write macros? If yes can someone help me to start with please? Especially how to deal with || (if this is not supported its not big deal too for now)
I thought it would be great to have editor side preprocessor, something like:
Code: Select all
//#DEFINE TROMBO2
//#IFDEF TROMBOBB || TROMBO2
#include <trombobb.mqh>
#define name "TROMBOBB"
//#ENDIF