Does UEStudio have the equivalent of the "Go To Reference" and "Go To Definition" that microsoft visual c++ has just by right clicking on a function?
UEStudio uses ctags. If you have generated a ctag file (or maybe this happens automatically), you can hit F11 when the cursor is over a name in a header file and it will take you to the definition of that function. If there are more than one instance in different files, a dialog will open showing you the name, line number and file name allowing you to choose the target.
At least this is how I did it in UltraEdit until UEStudio came out, so there might be added functionality in there that I haven't discovered yet. Learning to use UEStudio seems to me like an Easter egg hunt at times.
At least this is how I did it in UltraEdit until UEStudio came out, so there might be added functionality in there that I haven't discovered yet. Learning to use UEStudio seems to me like an Easter egg hunt at times.