Hi, I have noticed som form of "Macro-timing bug", where it is like keystrokes goes to fast without any sort of timer for waiting until ready.
Futher description from my bug-report to IDM (I newer got any answer) below here:
In UE 12.10b + earlier versions, I noticed a timing bug with UE's build-in
macro function.
I had two files "A" & "B", where both contains filestructure info
(dir /s /b > a.txt)
A is at 4 mb with 36.000 lines & B is at 22mb with 208.000 lines.
The job from my macro is to select line 1 in A copy to clipboard, then
switch to "B" and find the same text from the clipboard (search ^c), then
delete that line. The macro switch back to "A" and going to the next line and so forth.
In UE I only have file A & B open, the macro timing issue, is going like the
macro sends keystrokes way to fast so UE can't handle the keystrokes.
I have seen this behaviour from UE, when macros have to work with file switching + search where the operation takes a little bit of time (like 1 sec)
In programming like VB you often have to create wait for an event where some application is ready for responding, it is like that isn't programmed
properly into UE ???
Futher description from my bug-report to IDM (I newer got any answer) below here:
In UE 12.10b + earlier versions, I noticed a timing bug with UE's build-in
macro function.
I had two files "A" & "B", where both contains filestructure info
(dir /s /b > a.txt)
A is at 4 mb with 36.000 lines & B is at 22mb with 208.000 lines.
The job from my macro is to select line 1 in A copy to clipboard, then
switch to "B" and find the same text from the clipboard (search ^c), then
delete that line. The macro switch back to "A" and going to the next line and so forth.
In UE I only have file A & B open, the macro timing issue, is going like the
macro sends keystrokes way to fast so UE can't handle the keystrokes.
I have seen this behaviour from UE, when macros have to work with file switching + search where the operation takes a little bit of time (like 1 sec)
In programming like VB you often have to create wait for an event where some application is ready for responding, it is like that isn't programmed
properly into UE ???