Hello insider,
Now the new engine is finally working for me since the last or penultimate update of UltraEdit. See How to use new JavaScript engine in UltraEdit for Windows 2023.0?
I have now realized while ‘playing around’ and trying it out that I no longer get any error messages at all, even if the code only contains ‘nonsense’?
Example:
The output window shows : Script succeeded ?
I would now have to comment out // @Engine=WebView2 with ‘////...’ so that I at least get an error (with line) displayed.
However, if the code was written for the new engine, this procedure will of course also generate errors for the new functions etc.
Do I now have a general comprehension problem?
Does something still have to be set somewhere?
If nothing is possible, then this means that the UltraEdit is less suitable for programming in JavaScript, as it makes troubleshooting more difficult.
BTW: Why is it actually not possible to output error numbers? Even Directory Opus with its 20 year old script engine can do this much better. There I also get the error number in addition to the line number.
Greetings Frank
Now the new engine is finally working for me since the last or penultimate update of UltraEdit. See How to use new JavaScript engine in UltraEdit for Windows 2023.0?
I have now realized while ‘playing around’ and trying it out that I no longer get any error messages at all, even if the code only contains ‘nonsense’?
Example:
Code: Select all
// @Engine=WebView2
'use strict';
consts _ue = UltraEdit;
klkfgdsfwr
main();
function main() {
}
I would now have to comment out // @Engine=WebView2 with ‘////...’ so that I at least get an error (with line) displayed.
However, if the code was written for the new engine, this procedure will of course also generate errors for the new functions etc.
Do I now have a general comprehension problem?
Does something still have to be set somewhere?
If nothing is possible, then this means that the UltraEdit is less suitable for programming in JavaScript, as it makes troubleshooting more difficult.
BTW: Why is it actually not possible to output error numbers? Even Directory Opus with its 20 year old script engine can do this much better. There I also get the error number in addition to the line number.
Greetings Frank
(Translated with DeepL)
Win11 (64bit) 23H2 - UE 2024.0.0.35 64bit
Win11 (64bit) 23H2 - UE 2024.0.0.35 64bit