I'm using Borland C++, UEStudio compiles and builds OK but the Debug does not work and the Run App gives file not found when the EXE file is located where the compiler placed it, in the DEBUG of the project folder. Any assistance would be appreciated, I've been trying everything for hours.
UEStudio doesn't have a built-in debugger, but will run whatever external debugger you tell it to. I use Borland, too, but never spent the time to get TurboDebugger working with UEStudio. If I need it, I usually just run TD32.EXE from the command-line.
TurboDebugger is a separate download from the command-line compiler (if that is the version of Borland that you are using). You'll need to set it up first and get it working outside of UEStudio before trying to get it to work from within UEStudio. HTH
TurboDebugger is a separate download from the command-line compiler (if that is the version of Borland that you are using). You'll need to set it up first and get it working outside of UEStudio before trying to get it to work from within UEStudio. HTH