A while ago, I complained here how slow UE was with XML files of 2MByte or so. (I don't find the post anymore, I guess Mofi deleted it in line with the forum rules...); Somebody replied that he had no problem and when I tried again, I was doing fine also - probably on a different file than when I complained, but similar size ....
Today, I load a c file of 3MByte and scrolling is extremely sluggish, even if I switch off code highlighting. However, if I rename that file to .foo, so that it's not ever recognized as a known file type, scrolling is fast as it should be... So I conclude that the sluggishness is not related to .xml or .c but to specific structures within the file (plus of course a minimal size to make the bad programming visible...)
If I enable c code highlighting on the file called .foo, it gets again intolerably slow and sticks with that until the file is closed and reloaded (revert-to-saved, confirming to loose a trivial change, is not sufficient).
Running 15.20.0.1022 on Win-7 with plenty of free memory.
Anybody else similar experience? Thanks for your help!
Stefan
Today, I load a c file of 3MByte and scrolling is extremely sluggish, even if I switch off code highlighting. However, if I rename that file to .foo, so that it's not ever recognized as a known file type, scrolling is fast as it should be... So I conclude that the sluggishness is not related to .xml or .c but to specific structures within the file (plus of course a minimal size to make the bad programming visible...)
If I enable c code highlighting on the file called .foo, it gets again intolerably slow and sticks with that until the file is closed and reloaded (revert-to-saved, confirming to loose a trivial change, is not sufficient).
Running 15.20.0.1022 on Win-7 with plenty of free memory.
Anybody else similar experience? Thanks for your help!
Stefan